![my sony sound forge 9 doesnt have channel converter my sony sound forge 9 doesnt have channel converter](https://img.audiofanzine.com/images/u/product/normal/sony-sound-forge-9-49440.jpg)
- #My sony sound forge 9 doesnt have channel converter drivers
- #My sony sound forge 9 doesnt have channel converter full
- #My sony sound forge 9 doesnt have channel converter pro
- #My sony sound forge 9 doesnt have channel converter software
And the audio in all my games works fine as well. The only other thing I can think of is maybe a RAM module is going bad, but every non-audio application works fine. My next move is to restore the registry to a prior restore point, but I frankly doubt that will fix it. I installed Sony Vegas video to do some video editing, and about 2 weeks ago I ran Registry Mechanic to do a registry clean-up. I’ve tried to think what I may have changed recently.
#My sony sound forge 9 doesnt have channel converter drivers
I downloaded and installed the latest M-Audio drivers (only 1 version newer than what I had) and the latest VIA chipset driver (likewise) with no change. I didn’t find anything exactly like my situation. I went to M-Audios site and checked their knowledge base. I have done all the usual trouble shooting. Certain plug-ins (like the “Wave Hammer”) seem to introduce more beeps than others, but any plug-in I have tried will cause some artifacts to appear. I tried using two different versions of Sound Forge and a bunch of different plug-ins – such as volume leveling – and I get the same result. But then I try to use ANY plug-in to modify the file, and the converted file comes up filled with random beeps. The initial 24 bit recording in Sound Forge worked fine – no artifacts in the file. Today I returned to a project I had been working on, making digital recordings of cassettes (live band recordings from years ago).
#My sony sound forge 9 doesnt have channel converter software
I thought it must be a problem with the software – I re-converted the messed up files using Sound Forge, and this time they worked fine.
#My sony sound forge 9 doesnt have channel converter full
WAV files and sure enough some of them were full of beeps. At first I thought maybe the original MP3s were bad, but on playback they sounded fine. When playing back the CD later I could plainly hear “beeps” and random tones in it. I used a program called LAME (basically a front end for the Lame MP3 encoder) to convert some MP3 files into WAVs, and then burnt them to a CD. I first noticed this a week ago when I just wanted to burn an audio CD. The problem is this: when I make any sort of modification to an audio file – really ANY file, using ANY program – there are digital “artifacts” introduced into it. Something happened to it over the last 60 days. This system was last set up (clean installed) about 8 months ago and has been stable ever since, and I was working on audio successfully with it two months ago. well, it can be anything (I’ll explain below). My audio card is an M-Audio Audiophile 2496.
#My sony sound forge 9 doesnt have channel converter pro
And I’ve been trouble shooting some rather bizarre computer behavior that recently started and I wanted to see if anyone else has ever experienced anything like this.įirst, my setup – AthCPU, Abit KV-8 mobo with VIA K8T800 Pro chipset, 512 mb RAM. After a long drought I’ve been working on some audio files again. Or, if someone can enlighten me on how I might correct something in SF10, I'm open to suggestions.Īs I said earlier, my Waves plugins (DirectX version) continue to work fine in Sound Forge 9's Batch Converter.on the same computer.Hey guys, I’m making a rare visit from The Cave back to the forum that originally brought me to HR. Sony.what have you done differently in Sound Forge 10's Batch Converter in the way you organize plugins? Other Waves plugins simply don't work at all in Batch Converter Some DirectX versions of Waves plugins seem to be there (with presets), though I can't tell them apart from VST's without loading them. For example: the 元 Ultramaximizer shows up twice as "Waves 元 Ultramaximizer." Both give me the error message, and neither instance will load any presets. However, in SF10's Batch Converter, not only can I not tell the difference between DirectX and VST, some plugins don't even load what appears to be the DirectX version. I get the error message: "You are unauthorized to use this plug-in component."įortunately, the DirectX version of Waves has always worked properly in FX Favorites, including SF10. Problem #2 - The VST version of Waves plugins don't work in Batch Converter.nor in FX Favorites.both in SF9 and 10. Example: I see two entries of "Waves Enigma." In SF9, the DirectX version shows as "Waves Enigma," while the VST version shows simply as "Enigma." At least I could tell the difference in SF9.
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I simply see duplicate entries of each plugin. Problem #1 - I cannot distinguish between VST and DirectX versions of my Waves plugins in SF10's BC. I still have SF9 loaded on the same computer.and my Waves plugins continue to function properly in SF9's Batch Converter.
![my sony sound forge 9 doesnt have channel converter my sony sound forge 9 doesnt have channel converter](https://c1.zzounds.com/media/productmedia/fit,2018by3200/quality,85/soundforge10_fullscreen-part009-009591-34cd6b68b75062d012b39ac676b0b110.jpg)
However, there are two problems with Waves plugins in SF10's BC that I do not have in SF9. First, let me say.the Batch Converter loads a bit faster in SF10 than it did in SF9.